﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace NetworkingLibrary.Messages.Specialised.Manager.Requests
{
    [Serializable]
    public class RemoveGameServerRequestMessage : MessageObject
    {
        public System.Net.IPAddress GameServerAddress = null;

        public RemoveGameServerRequestMessage(System.Net.IPAddress AGameServerAddress)
        {
            GameServerAddress = AGameServerAddress;
        }
    }
}
